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Creates a fleet object, mostly by adding in selectivity at age for each fleet and species

Usage

create_fleet(
  metiers,
  mpa_response = "stay",
  fleet_model = "constant_effort",
  responsiveness = 0.5,
  cost_per_unit_effort = 1,
  spatial_allocation = "rpue",
  effort_cost_exponent = 1,
  ports = NULL,
  cost_per_distance = 1,
  cr_ratio = 1,
  resolution,
  patch_area = 1,
  base_effort = NULL,
  fishing_grounds = NULL
)

Arguments

metiers

a list of metiers

mpa_response

one of "stay" or "leave" indicating response of vessels that used to fish in MPA to MPA

fleet_model

which fleet model to use, one of "constant_effort" or "open_access" or constant catch

responsiveness

how responsive the fleet is to profits when fleet_model = "open_access"

cost_per_unit_effort

the cost per unit effort

spatial_allocation

spatial effort allocation strategy ('revenue','rpue','profit','ppue')

effort_cost_exponent

exponent of costs

ports

location of fishing ports

cost_per_distance

cost per unit distance

cr_ratio

cost to revenue ratio at initial conditions (1 implies OA equilibrium, total profits = 0)

resolution

spatial resolution of the simulated seascape

patch_area

the area of each patch (KM^2^)

base_effort

base effort for the fleet

fishing_grounds

the location of fishing grounds (TRUE or FALSE)

Value

a fleet object