when passed fauna and fleet objects, simmar will advance the population for a number of steps
Arguments
- fauna
a list of fauna objects
- fleets
a list of fleet objects
- manager
a list of management actions
- habitat
a list of habitat over time
- years
the number of years to run the simulation
- steps
the number of steps to run, as an alternative to years
- starting_season
the starting season for the simulation
- initial_conditions
initial conditions for the simulation, in the form simmar()[final step]
- starting_step
the step to start the simulation from, used to keep track of steps across multiple runs of simmar
- keep_starting_step
should the starting step by kept (TRUE) or dropped (FALSE)
- log_rec_devs
externally supplied log recruitment deviates
- cor_rec
correlation matrix in recruitment deviates across species